Professor Monk and Scoochie Boochie welcome students
Professor Monk’s classroom

The School of
Nothing Normal

A classroom where water slides can be hallways, a Warp Dryer waits at the other end, and a normal lesson is usually the least likely thing to happen.

Beta classroom

Enroll in one of three classes.

This first version is the foundation. More levels, subjects, games and worlds can be added later without rebuilding the whole school.

01

Games

The first planned game is a Flyke racing challenge where math and English questions appear during the race and players steer through the correct answer. Ground and flying courses can both exist.

Flyke racingMath ringsSpelling gamesInvesting trivia
02

Things They Don’t Teach You in School

Practical life lessons presented in the same playful world: publishing, releasing music, budgeting, investing, starting a business, asking for help, rights, taxes, and more.

Publish a bookRelease musicBudgetingStarting a business
03

Languages

Professor Monk teaches the basics, then sends students through the Scoochie Boochie Teleporter to meet Monsieur McGoo somewhere in the world and learn language through real situations.

BeginnerIntermediateAdvancedFuture: expert & fluent
Language adventure

Professor Monk teaches. McGoo goes exploring.

Beginner lessons can teach basics. Intermediate lessons add practical phrases. Advanced lessons can move into full sentences, conversation and comprehension — all while Monsieur McGoo is actually out in the world using the language.

1. Find McGoo2. Enter the teleporter3. Arrive somewhere new4. Learn by doing
Coming soon

Professor Monk’s Inventions

Two early inventions are already part of the world. Their real purpose is revealed slowly.

Scoochie Boochie Teleporter

A mysterious device connected somehow to Scoochie Boochie. That is all we are saying.

Professor Monk’s Top Secret Alarm Clock

TOP SECRET. Currently being tested at the School of Nothing Normal. That’s all we’re allowed to say.